“This dominant narrative surrounding the inevitability of female objectification and victimhood is so powerful that it not only defines our concepts of reality but it even sets the parameters for how we think about entirely fictional worlds, even those taking place in the realms of fantasy and science fiction. It’s so normalized that when these elements are critiqued, the knee-jerk response I hear most often is that if these stories did not include the exploitation of women, then the game worlds would feel too “unrealistic” or “not historically accurate”. What does it say about our culture when games routinely bend or break the laws of physics and no one bats an eye? When dragons, ogres and magic are inserted into historically influenced settings without objection. We are perfectly willing to suspend our disbelief when it comes to multiple lives, superpowers, health regeneration and the ability to carry dozens of weapons and items in a massive invisible backpack. But somehow the idea of a world without sexual violence and exploitation is deemed too strange and too bizarre to be believable.” Tropes vs Women in Video Games, Women as Background Decoration: Part 2 (via femfreq)
“There is a clear difference between replicating something and critiquing it. It’s not enough to simply present misery as miserable and exploitation as exploitative. Reproduction is not, in and of itself, a critical commentary. A critique must actually center on characters exploring, challenging, changing or struggling with oppressive social systems.” Feminist Frequency, "Women as Background Decoration-Part 2: Tropes vs. Women in Video Games"

Song of Perfect Propriety by Dorothy Parker

Song of Perfect Propriety by Dorothy Parker

(Source: eros-turannos)


Jeannine Hall Gailey, “Introduction to the Body in Fairy Tales”

Jeannine Hall Gailey, “Introduction to the Body in Fairy Tales”

(Source: eros-turannos, via wormwoodandhoney)


Anthropology in Outerspace


Anthropology in science-fiction

TGA’s exciting new fall series will examine representations of anthropology in science-fiction. Emma, Marie-Pierre and Rayna will discuss cases from various TV series, movies and books and what they reveal about popular perceptions on this science and its branches (archeology, linguistic anthropology, biological anthropology and sociocultural anthropology).

In preparation for this series, which…

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Where there is a monster, there is a miracle. 

Where there is a monster, there is a miracle. 

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